This isn't going to be a full post, so much as a callout for something I really like in SWERY 65's cult classic, Deadly Premonition. I'm playing through the game right now, and on top of the fantastic story, bizarre characters, and truly interesting focus on the pedestrian, one of the things I like the most about this game is the way it hyperfocuses on perhaps one of the most mundane parts of human conversation: introductions.
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A York By Any Other Name
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This isn't going to be a full post, so much as a callout for something I really like in SWERY 65's cult classic, Deadly Premonition. I'm playing through the game right now, and on top of the fantastic story, bizarre characters, and truly interesting focus on the pedestrian, one of the things I like the most about this game is the way it hyperfocuses on perhaps one of the most mundane parts of human conversation: introductions.